![]() Rather than relying on simple height differences in open space for advantage as we have up to this point, now your squad will have to contend with skyscrapers and chokepoints.īuildings create an awesome new landscape for chaos and destruction, but let me assure you that they are more hazardous to your health than you might think. You don’t have to restart the campaign to experience the new biome - it occurs naturally as you tackle encounters on urban planets (as the name might suggest). The first thing to know is that the Urban Warfare expansion folds in to the game at any point. I’m very glad to get to power up my mechs once again and check out the Urban Warfare expansion. It was easily the most exciting part of earlier mech battle games, and an aspect I desperately was hoping to see integrated into Harebrained’s BattleTech. Several of those videos featured mechs in combat in wide open spaces, but it’s the tight corridors of the city landscape that makes for claustrophobic and dangerous battle. ![]() All other trademarks, logos and copyrights are property of their respective owners.If you’ve been playing BattleTech as long as I have then you probably remember the grainy but amazing intro videos for the MechWarrior and MechCommander series. BATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. New Encounter - Attack and Defend is a challenging new mission type where your mercenaries must destroy an enemy’s base to stop a steady stream of attackers before they can overcome your forces and knock out your employer’s base.Ĭopyright© 2018 Harebrained Holdings, Inc. Three New Enemy Vehicles - The Gallant Urban Assault Tank sports a variety of weapons to fight at all ranges with speed and agility, the Packrat is a battlefield support vehicle equipped with a prototype version of ECM, and the Rotunda is a reconnaissance vehicle equipped with a prototype version of Active Probe. New Flashpoints - A wide variety of new branching short stories that link together mercenary missions, crew conversations, special events, critical choices, and rare bonus rewards. ![]() ![]() The Javelin is a compromise between speed and firepower, with close-range knockout power. Two New BattleMechs - The experimental Raven 1X sports an advanced electronic warfare package that combines ECM and Active Probe systems into a lightweight component. Meanwhile, ‘Mechs equipped with Active Probe can reveal, locate, and target enemy units that would otherwise be hidden. ‘Mechs equipped with Electronic Countermeasures (ECM) and nearby friendly units are obscured from enemy targeting systems and immune to indirect fire. Abandoned explosive fuel trucks, destroyed coolant exchanger buildings, and broken electrical transformers that disrupt targeting will drastically change the battle as you go.Įlectronic Warfare - The return of these lost technologies will forever change the 31st century battlefield. Every building in the new urban biome is fully destructible, so you’re never more than a few salvos away from a new line of sight, or the defensive cover of high-rise rubble. Urban Warfare - Street brawls introduce new tactical gameplay challenges as ‘Mech combat moves from wide-open natural landscapes to vast urban sprawls. With new urban challenges, the return of lost technologies, new ‘Mechs, vehicles, encounters and flashpoints, Urban Warfare takes the BATTLETECH experience to new, gritty heights. Weigh the hazards and benefits before going into urban battle, though - explosions, floods and more await. City combat is center stage in this expansion, introducing new street features including blocked lines of sight, collateral damage rules, and all sorts of new destruction.
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